Wednesday, November 11, 2009
The old gang back together again
It turns out we are in Ravenloft. Not Barovia, thank god, or Darkon but in Torgorack. A City at war with its neighbor, Cavitis. Anyway we escorted the pregnant lady to the city and took her to her uncle’s house. He pointed us to a wise man that might be able to help us with our questions. On our way to the wise man we were jumped by the local law enforcement, known as the daggers and question by their local captain. Sushi antagonized them as usual and it nearly came to combat but a really really old guy saved us. He said something that convinced them to let us go.
We then learnt that this guy runs the local mad house and can talk directly to our minds via a magic headband he inherited from his father. He told the daggers we were his assistants and sushi was a patient. He then invited us to dinner at with his helpers and a few of his less mad inmates. One of which was a Kobold Cleric with soul melds, named Frang or Tim's new second character. We then spend the night in the madhouse and wake up to find a shriveled human finger hanging on our door knob. We ask our host about it but he is even more surprised than us.
We then head off to see that wise man. We had to hide Frang in a wheel barrow of dirt laundry because any non humans are arrested on sight as enemy spies. We reach the wise man and do the knock and password and head on inside. We ask him every question we can think of and discover the following-
The Torgorack is ruled by Lord Cass,
Cavitis is ruled by The Whispering Lord,
People in Torgorack age far faster than anywhere we have been before (most men are grown at around 7-8),
Cass is seeking his lost sword and finding it is the primary responsibility of the Daggers,
The heraldry of Cavitis is a hand with an eye in it's palm (sounds like Vecna to me),
Cavtis' armies are primarily undead and contructs,
The wars front is the mountain range between the two lands,
Torgorack is surrounded on three sides by the mists and Cavitis on the fourth,
The severed finger may be part of a ritual to use us as sacrifices,
At This point the guy from the madhouse comes in and asks us to find the self styled king of the madmen who has gone to see his fellow king, we assume this to be Cass and he asks us to help him recover his lost loon. If the Daggers catch him they will use it as an excuse to shut down the asylum. Since this guy is our only ally in this screwed up city and the daggers were super dicks to us we head off to help. We find the 'king' be man handled by some daggers.
There is no way to resolve this except combat so we get stuck in. Things start to go bad right from the start the Daggers have high AC and many of our attacks simply miss. They maul sushi and James in about 2 rounds and James has to retreat so he ran use his rifle again. Ash get a bit beat up but mostly held his own. He hits them a bit, but not much. We take one down then two more show up. Everyone starts pulling back but sushi gets caught up and killed. The jester is almost caught as well but we all make it out safely and back to the madhouse.
The game session ends there. We also played a really long game of EDH, four way magic before we started D&D. But I didn't really know what was going on but Oscar won. Hopefully we can play more often on other nights of the week since Monday is now the worst day off the week for me to do gaming.
Matt
Monday, October 19, 2009
Long time no see (or post)
The moving out has meant I have packed away all my Warhammer miniatures and paints and haven't gotten around to unpacking them yet. So no updates on that front. I bought some new minis for my army in the form of 20 new ghouls and 10 new graveguard. But like I said all packed away so no chance to paint to even glue them yet.
In the two sessions we have had we played some D&D. Due to it just being me and Stephen playing these days we opted to make second characters. Stephen first off made an undead wizard/scholar guy and I made another modern character. This time a Special Forces sergeant. James Ryan is his name and he is NZSAS. He was swept from his home dimension when he and his squad were tasked with clearing out a dangerous cult from a remote cabin the mountains. The Cult happened to have magic at its disposal. So a mighty battle followed in which all the cult was wiped out as were all the solders. The last two left standing were James and the cult leader. Ryan simple shot the guy dead since he was out of magic. But with his dying breath he read a scroll that threw James through the multiverse.
So James arrived in Sigil, managed to not go insane form the shock and lived on the streets for a few days since no one could understand him. In that time he was attacked by some street thugs who he shot dead and looted for their armour. He then went to library to see if he could find anyone who could speak English. Or even just a book in English. He found a strange scholar who’s seat he apparently stole. The scholar cast a spell and could speak English. And so the party met up.
We then met up with Falgar, the Gnome that was guiding Ash and Sushi, he tasked us with finding those two who are in some sort of strange demi plane. We also have to prevent the birth of some sort of god. Felgar had a plan that involved going to the forgotten realms, there would be a crossing of dimensions or something. Anyway from their we could jump to the new dimension and meet up with the two lost adventurers. So while waiting for this cosmic event we went to the World Serpent Inn, some sort of tavern in a pocket dimension that can take you anywhere. While enjoying strange and exotic drinks, a magician appeared and wowed us with her amazing tricks, she then gave us a Platinum coin. She then turns around and informs us by taking the coin we have pledged ourselves to Heket the witch queen.
So this magician lady, who we discover is named the Jester, leas us onto one of the planes of hell to visit our new employer Heket. She tells us we have a simple task, get her a magic dog with green fire for eyes and a tongue to add a bit of spice to her hellhound gene pool. Seems easy enough, only its not a hellhound its a hound of the eternal hunt, which means we had to go find a hunt and then work out how to get a hound off a band of godlike hunters.
We found a hunt starting in a forest on a material plane. So went to investigate. The hunt began and with the blasting of a hunting horn we were swept up in the chase. Luckily James has endurance so running for a few hours is no sweat and Stephens guy was undead so never gets tired. The hunt travelled across the planes until it eventually reached a set of crypts with ghouls in them. We battled the ghouls and James got paralyzed. But the Ghouls were killed and the respect of the hunters was won. One hunter was missing his spear and hunting horn. He couldn't speak but the Jester managed to work out he wanted us to go get his horn form raven the trickster god and he would give us a hound in return.
So off we went to the elemental plane of air, where Raven kept a house. Along the way to the door to the plane of air, we travelled through the beast market. Suddenly there was a commotion up ahead and might beast had broken loose and was on a rampage. James leapt up onto a near by stall and opened fire on the monster. Stephens’ undead guy soon jumped up as well and sent his skeleton minions to engage it. The beast destroyed the first skeleton in one hit and the second ran off only to be run down. It then tore through the stall we were on. James leapt clear and threw a grenade at the monster, hurting but not killing it. Stephens’ undead guy casts some spells at it hurt it also. James got off a shot that enraged it and it charged into him and reduced him to negative hit points in one go. So bleeding to death on the market ground he watched as the undead guy killed the beast with a scroll he was carrying only for its death throws to destroy him in turn. James stabilized on -8 hit points and was saved by Falgar and the Jester.
Stephen needed a new character at this point so, at Oscars suggestion made the Jester as a player character. She turned out to be a warlock/bard teifling and took a feat threat lets him have a familiar and Oscar house ruled up a rabbit familiar for him. So off to the elemental plane of air we went. We easily found Raven’s house and the spear and horn we were looking for we also found two giant orbs protected by force fields. As we went to leave the house it jumped to a different plane and we found ourselves on the plane of beast in the eternal hunting grounds and we met raven. Who said that we could have the spear and horn back if we could get him the third orb for his collection. The third orb was in the possession of Enkey and craftsman god that lives on the plane of Machinis.
So off to the plane of Machanis we went looking for Enkey, the god with the orb. We found him easily enough but he wasn’t receiving guests. He was too heart broken about Lilira the goddess of love from the forgotten realms dumping him. But if we could get her back for him he would give us any prize. She was in a Tran dimension brothel ruled by two gods of excess and debauchery.
So off we went to the brothel place. It turned out to be a ziggurat in a jungle. We strolled up to the guards, large humans with monkey heads. And found we needed and ounce of platinum just to get in the door. I used Knowledge Tactics to work out we could probably take them. At this point the gaming session ended because Oscar had to go. But when we picked up again yesterday, James stalked off into the jungle and tried to snipe the guards. He only winged one of them and failed being stealthy so the monkey guards caught and killed him. Killed him dead. The Jester then managed to kill both guards with clever use of spells and class features.
So into the brothel the Jester went. She bluffed her way to Lilira's room on the top floor and discovered she was here because she was cursed, by and evil goddess. Cursed to never return a man’s love and that was why she couldn't stay with Enkey. But which evil goddess cursed her? Why Heket of course and so our quest came full circle. The Jester knocked out a servant and stole his clothes, disguised Leilira as that servant and then they both slipped out into the jungle and through the gate to the World Serpent Inn.
Now all the players came together and the chain of item swapping occurred. Heket removed the curse, Enkey gave Raven the orb, Raven gave the hunter the spear and horn, the hunter gave Heket the hound and Heket released us from her service. As a reward for dying in an attempt to rescue her, Leilira bought James back to life. Sadly the Jester hadn’t recovered his body so he was down a level when he came back. Enkey made us pendants that would hopefully allow us to travel to and from the demi plane when we went to rescue the other two and the Jester was hired by Felgar to join the team.
So Lelira transported us with her back to the forgotten realms and we set off towards the smoke from a town we could see in the distance. Ready to find that junction and leap into the demi plane. While trekking through a swamp we were set upon by a horde of killer worms. The rose up out of the ground and burrowed into us. The jester was taken out and James had to carry her to safety and treat her wounds, thereby stabilizing her and warding of death. He then threw a grenade at the worm swarm and blew it to hell. Just as it was exploding it took the shape of a humanoid figure and screamed in silent rage of pain.
we had to end things there, with James carrying the unconscious jester towards safety. But I had printed off the rules for BESM or Big Eyes Small Mouth. The anime roleplaying system and I got the other two to make characters for a short game I want to run. The rules are super simple and it is more about playing your characters than rolling dice. Oscar decided it would be a mecha fight anime, with romantic comedy and they were all in a techno band. It was then added that the instruments they play turn into the mecha. I added they were high school students by day, but pro mecha fighters and in a garage band by night. Me and Stephen continued adding to it after Oscar had to go and decided that they wanted to win the prize money from the mecha fighting to get a recording deal.
Well that’s about it for the time being. We are thinking of boosting our numbers by asking Brian (an old friend from High School) and Michael (who Stephen knows through magic, who I know through larping and who Oscar knows from uni and magic) if they would like to come along and join in regularly.
Matt
Wednesday, September 2, 2009
We never got to see if they sparkled in the Sun.
This week still no Tim but he is due next week. We played more D&D this week and a bit of magic. I even managed to land a solid second at magic, never winning but never losing. Mind you my cards are 3 editions out of date and I inject no money into the game.
Anyway D&D was fun. We left the investigation of the underground temple to seek allies and visit Sigil city of doors. We found our guide with links to Sigil in town and settled our debt with the barkeep. However the mine owner whom we threatened and whose guards we assaulted got word to the Sherriff and the mayor. So in order to settle things smoothly in town we had to do some community service.
In this case it meant finding the mysterious creature that was draining the blood from peasants via two small punctures in their necks. I know what you're thinking and so did we. We went west and found the latest victims of our blood sucking fiend. A family murdered in their home and the bodies being ravaged by Hyenas. We got into a scuffle with the hyenas and Ash got bitten. We then kept tracking west and found a ruined Mill. Inside were dead bodies drained of blood and mystical runes that hurt our brains. Bt no coffins, no tomb, no hunchbacks guardians. Instead we found flying devil heads with claws and tucks that drained blood. We were tricked, all our garlic, mirrors and wooden stakes were for naught.
Anyway we battled these bizarre Tran dimensional menaces and eventually beat them. Stephen was lifted into the air and had his blood trained at one point. It was all very cinematic. And filled with suspense as the creatures started to the get the upper hand and I hit another streak of dice rolls under 5. But in the end Ash got the killing strike on both. We healed up and took a brief moment to gather ourselves. Then I went to go get our horses so we could cart the bodies back too town. But when I stepped outside we were under a foreign sky in a forest, where we had previously been in a desert. No sign of our horse, magnetic north had changed and the only thing the same was the ruined mill and its contents.
We found a river and had a wash and then entered the forest and found a road. we found a road sign but couldn't read the language. We ended our session there since Oscar and I had things to do in the morning. We also decided to play another Warhammer campaign using Minis from our Warhammer armies, as a way of encouraging us to paint up our minis and an excuse to play some more Mordheim.
Matt
Saturday, August 15, 2009
Girls Allowed.\
That was until my awesome girlfriend Kim finlaly gave into my nagging and decided to come to gaming. So we had plans to play some D&D and I made Kim a sorcerer/fighter elf. However as usual we spent far too much time shopping and listening to Stephen and Oscar talk about magic and watch Stephen make decks. Don't get me wrong I enjoy the odd game of Magic the Gathering now and again but lately it seems like that is the majority of what happens at gaming.
Anyway we got into D&D and Kims character came to the rescue of me and Stpehen as we failed like N00Bs to kill 2 teiflings. Next we wandered down a cave and found some Grimlocks, which I had more luck at killing. We then found their camp and a shaman and his two weird hound things. I got stuck in with my chainsaw and their was quickly two dead hounds. Then I started rolling under 5 again and Kim took out the shaman in two rounds ot casting.
Oscar had to go at this point so we wrapped things up. Stephen levelled up halfway through and chose to do the levelling midway through the session and slowed things down :P and his character is going down some sort of evil path of corruption. So nothing new for a Srephen character. Kim seemed to have a good time with the game, which is good she might even show up again some time.
After Oscar left we were all still ready to game so we did some painting. I painted some skeletons, Stephen painted some chaos guys and most surprisingly of all Kim painted some of OScars Skinks (with his permission before he left) and did a really awesome job of it and got pissed over the details not turning out right. I was so proud of her.
After we painted we were still in a gaming mood so we played some Uno and Toppling Tower. When I say we played Uno I mean we quickly got addicted to it and started enforcing the rules strictly and kept a tally of our win to loss ratio.
Finally I mangaed to win some good auctions on Trademe. So I will soon be adding 3 bat swarms and 10 Dire Wolves to my growing VC army. Sadly no pictures yet since I haven't had a chance to borrow my dad's camera right before a gaming session. Hopefully I will get a chance to take a few pictures sometime soon.
Matt
Tuesday, August 4, 2009
Vampire Bats
We started with a 3 way cold steel match. Stephen narrated a scenario in which the dark elves come to raid a settlement and discover it is inhabited by the undead. The Lizardmen oh the area arrive on the flank and join in. How did we know there were Lizardmen in the area? There were signs on the watchtower and out house warning people of the lizard menace.
Anyway both Stephen and I tried different lists to what we usually use. I tried a list heavy in skeletons with a smaller unit of ghouls and no upgrades for my vampire. Oscar managed to roll a 6 on his spell selection and got it off first try and placed in 3 inches from my start point. So for the next 6 turns that spell built up power. Meanwhile I shambled at Stephen trying to commit my whole force a him and then use my magic to stay strong when I wheeled to face Oscar. However my army proved slow to escape the building menace and I made the mistake of having my vampire charge out of his unit and try and kill one of Stephens. He lost a wound and killed 2 elves. Then Oscars spell went off like an Atomic bomb. It killed my vampire, a few elves and a lot of lizards. That spelt the end for me and I forfeit the game. The death of my general causes my units to crumble to nothing. I couldn't see myself winning the game in a turn or two so quit. In the end Oscar won the match.
Oscar had to go catch the bus so Stephen and I had a another match. This time I went with my original list. Big block of skeletons and ghouls with the corpse cart in tow and my vampire tricked out with the Flayed Hauberk for a 2+ armour save. We played a capture Scenario where we fought over a stature in some ruins. I was once again starting out in the little village and Stephen was coming to do some raiding. He went the a spell casting leader this time and a unit of cold one knights.
I got a charge on his corsairs with my ghouls early on. Killed a few, broke them with fear and chased them down, destroying them. I then used raise dead to create some zombies as a 'speed bump' for the cold ones and sent the corpse cart to back them up. in the middle the skeletons with the vampire and sorceress with some corsairs battled over the ruins and the objective. A mix of bad rolls form the corsairs and incredible armour saves from the skeletons meant I survived the first round with ease, but couldn’t effectively strike back. Second round and the skeletons spears and the vampire tore through the dark elves and like with the ghouls the fear caused them to run and were run down and killed.
I magically boosted the zombies up to around 15 strong. Then the Cold One Knights destroyed them in one go. They then pursued into the corpse cart. Whose Regeneration and 2D6 attacks proved entertaining for the two rounds of combat it survived. In the end I won since the cold ones pursued out of the way and the game ended with my vampire and skeletons closest to the objective so the record is two wins and one loss. Apparently the capture scenario works well with my army.
Next post I will try and get a photo of my army and write up an army list. Hopefully I will also have at least one more game under my belt by then.
Matt
Thursday, July 30, 2009
Best laid plans.
We did eventually get on with D&D however we weren't really that focused and got distracted a couple of times, once by talking about Zap Branigan from Futurama, good times. Anyway, we were investigating an evil mine and some worms. We bought some donkeys and a cart, rather the other two bought donkeys and a cart I bought a white riding horse I named Silver. We rode into the headquarters of the suspected villain and confronted him, without a plan. We lied our way into his office, threatened him, then Stephen insulted his intelligence and he called his guards. So we made a daring escape and I got to yell "Hi ho Silver away!" which was fun.
We decided to sneak in and investigate that night. Stephen even managed to ninja kill two guards with a katana. We got into the mine found a side passage and made our way into the sunken temple we were looking for. Suddenly two teiflings jumped us. But Tim had to catch the bus so we ended things there.
Me and Stephen painted for an hour or so before I went home. I bought some paints earlier in the day so I finished the first 3 skeletons and have started on the next 3 and I got the undercoating on the Catachans done. I'm going to have a rummage around and see if I can find anymore Catachans as I'm sure I have a few lying around somewhere.
Hopefully next Monday we will be a bit better organized.
Matt
Monday, July 20, 2009
Ho Hum
The painting is come along slowly but surely. I'm 90% finished on the first of 30 skeletons and about 50% finished on the vampire. I haven't even started the ghouls, corpse cart or zombies yet. Due to my short attention span, I’m also doing a squad of Catachan Imperial Guard for Warhammer 40k. It helps me keep my skills up without me becoming distracted or bored while doing the undead. I've even taken all my lord of the Rings figures home so I won’t be tempted to start painting them.
I'm going to do a mild rework of Ash for D&D. I think I'll alter a couple of the talents and feats I took and then go into the shadow hunter advanced class when we level up next. At sixth level I'm going to take the sidekick feat. Which as the name suggests gives me a side kick character. I'm thinking I'll take an academic Indiana Jones style character, which will be in the occultist advanced class. Sort of a brains and brawns team up.
Anyway next week we plan on continuing D&D, which will be good. I'll get some photos up when I have some finished minis to show.
Matt
Tuesday, June 23, 2009
You win some you lose some
Then we played Warhammer, me and my bat undead allied with Stephen's joker goblins (Joblins) vs. Oscar and his lizardmen and Tim's High Elves. We played a scenario that required us to battle for a monument in the centre of the board. It was a bit of a stand off most of the time. But I made my move and managed to secure victory. Mostly by the game ending before anyone could stop me. But still a win is a win. I learnt a lot about my army and so hopefully will win the next one based on skill more than luck.
No real paint to talk of. But I decided to do my corpse cart first instead of last and I a box of skeletons cheap from trademe so that will increase my over all force nicely.
Matt
Wednesday, June 10, 2009
Back in Black
Gaming wise we played more D&D. First up we went to the place the ghost told us too put his bones. Only to find the graves robbed, which means we have to recover his family so they can all be at rest together. Inside the ruined farm house we encountered and Owlbear. Kicked it's ass, then found the remains of it's last meal (a severed arm with a tattoo on it) and it's cub. Steven took the cub and I took the arm. The arm led us to a mining foreman and some thugs.
We confronted the thugs in the tavern and a huge bar fight ensued. With everyone bar Stephen being knocked the fuck out. Once I was back on my feet I shot gunned the hell out of our attackers and even left one alive to question. However we were banned from the bar since in the process we kind of set it on fire, twice. So now no rooms or booze and we owe him 500gp.
Our prisoner pointed us towards a necromancer that is buying bodies and that is where he and his friends took the bones we need. So we took the bodies of the guys we killed in the bar fight and posed as body sellers. We arrived at the lair of the necromancer, an old observatory, and knocked onto the door. Well Tim knocked on the door and was shot a dozen times with poisoned crossbow bolts. I used one of the bodies as a shield charged the room and wasted the skeleton archers with my new +1 Great axe (loot from the bar fight). Whoever Tim was wasted from the poison and Stephen's character was being a dick (as usual) so we were kind of stuck so we ended the session there.
Warhammer wise, I glued all my ghouls together so I know have all the infantry assembled, yay. I also started doing small conversions; in this case I found a whole bunch of tiny dark eldar accessories that look like the fins on Batman's gloves, so I glued them onto anyone wearing arm armour. This added up to 3 skeletons and the vampire. Still plenty of room in the future and it adds a little bit of themed character to the minis. Also I am finally into the painting stage at the moment that is just a few skeletons, but I'm also doing test coats for the ghoul’s colour scheme. It's surprisingly hard to come up with a colour scheme that says "Killer Croc".
Matt
Wednesday, June 3, 2009
A bit of a bust
Tim pretty much raped up at that although it sounds like neither him nor Oscar have managed to make legal forces for Cold Steel so we will have to sort that shit out next time. I assembled the last of my zombies and re did their standard since the original one interfered with whoever stood next too the bearer.
I'm also starting to get the hang of the rules. A bit more complicated than Mordheim but I'm learning quickly. As an added bonus the more I understand the rules the more I understand my army and the closer I get to nailing down the exact options for my vampire.
Lastly I played some more Marvel Ultimate Alliance on Monday. The new game obsession for me and Stephen since cane took back Rainbow Six. I rocked out as Blade and Luke Cage and helped save Asgard from Dr Doom and the Masters of evil. It's a pretty cool game but can get repetitive, so I like to cycle through characters as I go. My current front runners are - Blade, Luke Cage, Hawkeye and Moon Knight. All good combat characters with some interesting powers and cool costumes. Me and Stephen are slowly working through the main plot, using a guide to unlock everyone’s extras.
Hopefully Stephen isn't busy tonight and I can go hangout with him and play some more Ultimate Alliance and start gluing Ghouls together.
Matt
Friday, May 29, 2009
Ash and Super Glue
Tim managed to get across by being some sort of leet dodge monkey; I wasn’t really paying attention since I was thinking up some good in-character actions to do. Stephen got hit once, bitched out, jumped of the bridge, woke the Grick and combat started. I managed to roll 2 three times in a row doing sweet fuck all except taking a hit to the face, while Tim eviscerated the bastard and Stephen healed himself and Tim since they a squishy little buggers. We then met a ghost who would open the door at the far end of the bridge if we buried his bones. So we collected his bones, looted the bones of the adventurers that failed to get across and headed into town.
Once in town I got stuck into the furious math of identifying, selling and dividing loot. I did this IC because Ash is from the 21st century and doesn’t trust "primitive screwhead abacus math". In the end we ended up with magic gear and a pocket full of gold. Good Times.
On the Warhammer front I have undercoated everything and have glued together all 20 skeletons and 10 of the zombies, which as usual involved balancing standard bearers, adding weights to their bases and copious amount of super glue and gluing my fingers together. All I have left is the ghouls and the plague cart. The cart I will be painting last since I will have to paint and assemble as I go. I'm looking forward to starting the painting process. The new minis as really, really cool. I also borrowed the Warhammer rulebook off of Stephen so I can actually learn how to use them in a game, we figure on of us should have some idea how that works.
Matt
Sunday, May 24, 2009
Still pretty quiet out west.
I got my tax return and got the vampire counts battalion and a winged vampire. I plan to paint the army batman themed with blue, grey and black and the odd bit of yellow. I also have plans to buy chaos champion and convert him into a Wight King and to turn the plastic empire wizards into necromancers.
Hopefully I will get through the undercoating tomorrow and maybe a little assembly as well as some more kicking ass and taking names as Ash. Hopefully I can get some pics up over the next couple of weeks to plot the progress of army.
Matt
Sunday, May 10, 2009
All's quiet on the western front.
Other than than nothing to tell really. I think Stephen has gotten some painting on his Dark Elves done and the same with Tim and his Elves. I am still waiting for my tax return so I can buy my undead minis.
Matt
Thursday, April 30, 2009
Image dump go!
i managed to get a camera and even work out how to use the damned thing, which was pretty good as all the options were in japo. i took a few decent
Nothing really to add on the gaming side other than everyone's getting ready to leave the city of the damned and take charge of small border patrol forces.
<--- This is me, sexy mofo that i am.
We play in my flat, the messy background in the photos.
I'll be running a Druchii corsair force in coldsteel
<--- This is Matt, the organizer of this blog and general of the mighty undead
<--- This is Oscy, the brains of the outfit and fellow L5R and magic player.
He'll be skulking in with the slippery lizzies.
<--- This is Tim, the butt of the majority of our 'your mum' jokes.
He'll be poncying about with the 'high' elves.
Well that's all for now, i hope to be comencing painting over the next week or two so will update again soon.
Goodnight and good luck
Wednesday, April 29, 2009
Hail to the King Baby!
We got some loot and I took a piss and got 10 bonus xp. We then found a trap and Tim got caught in it. He also got gassed and lost a bunch of his strength. We then broke the floor and a swarm of beetles and a thing that was a giant eyeball with 6 legs crawled out of the hole and proceeded to rape us. They killed Stephen and incapacitated Tim. Me rapidly losing my hit points chain sawed the eyeball and then managed to hack once but couldn't finish off the beetles. So I poured half my supply of precious petrol onto it and set it alight. Killing the foul swarm but was unable to get to Stephen in time. We had him reincarnated and he came back as a human. So I look forward too seeing how this will change the dynamic of the team.
In other news I got the Vampire Counts army book for Warhammer so might make a force of the undead for Cold Steel/Border Patrol.
Matt
Friday, April 24, 2009
Tuesday, April 21, 2009
Thy soul too keep part 3 and other stuff
First, Murray and Elwin came round to Stephen's on Thursday so we played some Mordheim. I played Undead since I had the minis and want to master that warband, Stephen played Druchii since he had the minis and has been working on his army, Murray played Beastmen because well that’s how Murray rolls, furry and close combat capable and Elwin played Witch Hunters because he like some of the minis we had and wanted to see how humans would fair.
We started with the lost prince scenario Murray me and Stephen legged it towards the prince while Elwin hung back and sniped at us. Me and Stephen got distracted trying to murder each other and Murray stole the prince out from under us. Elwin made a late game attack for the prince but Murray prevailed. I succeeded in my murdering, my vampire killed something like 5 elves but was taken out by Stephens leader.
Post game went ok for me from what I remember, my vamp got 3 wounds just like Konrad. Next game was a straight fight I think. Me and Stephen got distracted with our grudge again. Vampy killed more elves but again didn't survive. Post game I had some sort of set back but my vamp survived. Then we went to Mac Donald’s and had a hilarious adventure with the drive through and managed to get the operate pissed at us. the last game Elwin sat out since he was tired so me, Stephen and Murray battled like rabid baboons. It didn't go great for me from what I can recall. Post game my vamp died and my necromancer was out for the next game. if we were going to continue I would have been fucked.
So in conclusion it was great to catch up with Murray and Elwin who got me into both Mordheim and D&D, late night Mac Donald’s drive through can be more complex and hilarious than you think and the undead warband can get taken out in one game.
The next Thursday there was a surprise game of D&D. I thought I was going to Stephens to paint and kill virtual terrorists as I usually do. Imagine my surprise to find Rory there and then to learn Tim and Oscar will be back shortly to start Oscars new D&D campaign. Tragically I had decided not to bring my backpack along. Since I though I wouldn’t need all my dice and D&D books and stuff. Oscars campaign allows us too make whatever character we want from any setting to time so long as we can represent it in D&D 3.5. I had a character who was a frost giant monster class and a barbarian. He was a pretty hardcore combat character. However he was in my bag so I had to make a new character from scratch. I decided I would make Ash from the Evil Dead series, complete with Chainsaw and shotgun. Stephen is some weird super caster large sized half snake guy from the Japanese setting and for some reason is an 8 year old kid, Tim is a flintlock wielding seafarer of some kind and Rory is a creature from one of the odd world games.
The adventure was pretty interesting there were plenty of laughs since we had such a crazy mix of characters. The getting the rival adventurers drunk scheme was a highlight as was my character seducing their female rogue. We ended up in a dungeon trying to unlock a puzzle. Me and Stephen are fairly sure we have gotten this far once before but can’t remember the solution. I'm actually really enjoying playing Ash, I just need a bit of loot so I can increase my armour save and tank up a bit more.
Looks like it is going to be a really entertaining campaign and I look forward to where our characters will go and how they will end up.
Lastly another Monday of Mordheim Madness has gone by. First up I played Stephen in the break through scenario where I had to try and run two of my guys off the board while Stephen tried to block me. Konrad and the Dire Wolf almost managed to sneak off but the wolf got sniped by Stephen new leader. So Konrad went after Stephens warriors while my ghouls tried for the table edge. Konrad preformed like a god of war smiting all who came at him. He lost his wounds but only ever was knocked down as a result, much to Stephen's dismay. The ghoul seceded in their mission and I won the game. Post game Igor sadly didn’t make it but the ghouls and for once the Dire Wolf survived.. And Konrad got a level up and so did most of my heroes. Konrad got extra toughness so now he is Toughness 5 3 wounds. Viggo got extra imitative, which kind of sucks. One ghoul got a skill so I took jump up, to go with resilient. The other one got an extra wound, no now I have two multi wound toughness five heroes. I explored and found a decent amount of wyrdstone too sell and a straggler I turned into the third zombie, for free. I bought Konrad Heavy armour and saved the rest.
Next game I faced Oscar and his carnival. In the same scenario only Oscar was trying to breakthrough and I was defending. The game went somewhat in Oscars favor. Although highlights included my Dire wolf taking out his toughness five brute in one fell charge and the most pathetic combat ever between a zombie and a nurgling. Oscar forced me too start routing by taking out my ghouls he managed to infect Craven (the toughness 5 ghoul hero) and one of my henchman ghouls with Nurgles Rot during the course of the battle. Post game I got rid of the infected ghoul henchman but will take my chances with the hero since he fails the check on a 6 only, which passes it to someone else. But since I mostly have undead members now it shouldn't be too bad. The ghoul henchmen got a level up and got extra strength. I explored and used all the gold I had plus all I found to hire a second ghoul to replace the infected one.
So all in all I'm slowly forging my way forward. Stephen and Tim made new warbands and fought it out. But the narrative aspect of the campaign and the whole priests of Morr and the soul engine stuff has fallen to the wayside a bit and it is just like any other Mordheim game. Probably since we never seem to roll the special scenarios so we are barely reminded of the game and we keep forgetting our priests. Looking forward too next week and D&D though and Stephen Finally made the elite rank in Rainbow 6.
Matt.
Wednesday, April 8, 2009
Jackrolling and other such past times...
Matt managed to find his white dwarf magazine with the coldsteel rules in it so we shall be hopefully playing small scale games of WFB in no time. I'll be running my new druchii, Oscy'll be trying out some lizard(wo)men, Tim'll be fapping off with his pansy high elves and Matt'll be rocking out with some poncy frenchmen on horses.
We finally managed to get some more Mordhiem (toot, toot!) rolling which seemed to go terribly against me. I'm not sure if there is something i'm missing when it comes to the hocland bandits but they seem to be one of the weakest lists out there and it has been costly me rather greatly in the few games we played. One thing that has become painfully annoying is the fact that bandits cannot win a fight when it comes to CQC, even if outnumbering a lowly wizard FOUR TO ONE, yes that's right, the magister took both of my guys in the combat as well as the two zombies i had decided to help out.
Later in the evening Oscy and i tried out our L5R decks again, with Oscy stealing victory from my grasp through his stupid honour deck. I've decided that playing either scorpion (stopping him through dishonour) or crane (beating him at his own game) could be quite fun so will be keeping an eye out when i'm next in town.
Thursday night Matt, Elwin and Muzza will be coming over to play some more Mordhiem (toot, toot!) which will be good because a) more games and b) i haven't seen Elwin since some time either last year or the year before..
Hopefully i rape up cause i'm gonna be trying out the Ogre Maneaters list which Tim has failed with three or so times already. I plan to prove that they work.
In other news Oscy and i'll be trying to go to FNM if it's on this friday, not sure as it'll be good friday so i'll have to find out before we head in. Not even sure if there'll be transport going.
On Vegas II i'm only 2 ranks away from Elite now which is very good cause i've been trying to achievment hound that game for ages now. Matt's still slighty behind me.
Well, i think that's all for now but i'll hopefully update after the game on thursday.
SBOD
Jackrolling and other such past times...
Matt managed to find his white dwarf magazine with the coldsteel rules in it so we shall be hopefully playing small scale games of WFB in no time. I'll be running my new druchii, Oscy'll be trying out some lizard(wo)men, Tim'll be fapping off with his pansy high elves and Matt'll be rocking out with some poncy frenchmen on horses.
We finally managed to get some more Mordhiem (toot, toot!) rolling which seemed to go terribly against me. I'm not sure if there is something i'm missing when it comes to the hocland bandits but they seem to be one of the weakest lists out there and it has been costly me rather greatly in the few games we played. One thing that has become painfully annoying is the fact that bandits cannot win a fight when it comes to CQC, even if outnumbering a lowly wizard FOUR TO ONE, yes that's right, the magister took both of my guys in the combat as well as the two zombies i had decided to help out.
Later in the evening Oscy and i tried out our L5R decks again, with Oscy stealing victory from my grasp through his stupid honour deck. I've decided that playing either scorpion (stopping him through dishonour) or crane (beating him at his own game) could be quite fun so will be keeping an eye out when i'm next in town.
Monday, April 6, 2009
Thy Soul too Keep part 2
First off I faced Tim's witch hunters. We rolled for a scenario and got The Gaol. Basically the Gaol is set up with a jail building at one end and both wardands setting up on the adjacent sides of the board, for an added twist there is the Gaoler inside the building he is a big nasty mutant bastard and he has 3 low stat goons.
The game was one of interesting moments. The Gaoler went straight for Tim's warband and his leader managed to kill the monster in the first round of combat with it. Only too be shot in the head and killed by Russell. Sadly that was where Russell’s luck ran out and he was set upon by 4 Witchunter heroes, even Viggo managing to take out one of them with his spell couldn’t save him. In the post battle phase he died. The rest of the battle consisted of Konrad using his bow to snipe the crap out of Tim's warband and I eventually forced him too route. I also rolled a ghoul into a hero and my two groups of ghouls rolled and extra attack. So my warband now had 4 attack 3 ghouls and a ghoul hero.
Game two set me up against Oscar's Carnival of Chaos. We rolled Defend the Find. That is where one warband occupies a building and the other warband trying to get more warriors into the building than the defender. I was the defender Oscar the attacker. I set up everyone except the ghouls and Konrad in the building. Oscar came at me as a huge horde. I shot at him with arrows while the ghouls and Konrad maneuvered around on the opposite side of the building. Eventually I charged his leader with Konrad and the plague cart with the ghouls. I beat up the cart and crashed it into a building. However this isolated Konrad from the rest of the warband. He fought hard but eventually fell too the overwhelming numbers. My ghouls cut there way through whatever Oscar threw at them and two caught Nurgle’s rot. Eventually I routed. And in the post battle phase one ghoul died and I dismissed the one that caught the Rot. Konrad lost a point of WS. Lastly I recruited a Dire Wolf too add a bit of speed to the warband.
We lastly played a 4 way multiplayer game. The scenario we chose was night of the dead. There is a massive pile of wyrdstone in the middle of the board and whenever you grab a piece of wyrdstone a small group of zombies appear. There is also a heavy fog hanging over the battlefield which limits movement and shooting to 4 inches you can try and run but you risk falling, getting lost or even dying. Plus too make things even harder you have one random hero and one random henchman group. I got Konrad and my new Dire wolf. The game took a long, long time. The movement restriction slowed everything too a crawl. Konrad killed 5 zombies before succumbing too them and the dire wolf followed. Then I got the ghouls and Dwergi, who crawled forward got a shard and crawled back. Next I got Fritz but with time running out I decided to send in the ghouls who were a lot closer to the pile. One fudged every attempt but the other apparently has Sonar. And got a shard off the board, just before the finish.
Another ghoul got promoted to a hero so I dismissed Fritz too make room. I then bought another ghoul too boost the group and a pair of zombies after I was impressed with their performance in the last game.
Over all not too bad. I took a few set backs but over all I think I am in a strong position.
Matt
Tuesday, March 24, 2009
A very short break.
Tim (Vespers) and Stephen (sbod) have been added as authors too this blog and Oscar has been invited so hopefully there will be some posts, not by me in the not too distant future.
I'm hoping to go see Stephen during this week and next to do some painting. We might even start paintied some units for warhammer.
Matt
Monday, March 16, 2009
Pics mostly
Bit first the gaming. We played D&D this week. After 3 weeks of not we got back into Stephen's campaign. We started with Tim catching up too Me and Oscar. There was a mysterious forest a missing city and Jocen and cowardly NPC. My character Thokan Son of Agath, a feral Gargun, had so far kicked the ass of everything he had encountered. He is a high damage dealer but pretty fragile. This time round He got critically hit at the beginning of every combat and reduced to negative hit points. We had two combat encounters, one with a crazy bone monster and a second with a horde of zombies and a sword handed monster. Thokan was critcalled in one hit by the bone thing and reduced to 3hp buy a zombie. Then he bled to death while the sword handed beastie tore Tim's warforged a new one. Oscar and his dog animal companion died before Thokan did by 3 rounds. And thus ended the campaign. Oscar plans on running the next one or Tim will run a fourth edition game for us.
Ok time for those pics. My skill with the camera are lacking so I took a lot but not many were usable.
First Konrad
Next Viggo
Ghoul
Thats all for now since it is taking forever for the photos to upload but I will post more later.
Tuesday, March 10, 2009
New campaign and a new order
With the campaign found and everyone with their warbands we rolled for who would get first pick of the priests. Tim got first pick and chose Reinhardt Mortarian, the same priest who accompanied my witch Hunters last time we played. I'm not sure who the other two picked because I was busy setting up the table at the time. I chose Vogan Corpsehand, his sinister style and link to a Necromancer made him a good fit for my warband.
A severe and reclusive Priest, Vorgan Corpsehand is treated with reverence and caution by the rest of the order. Vorgan has a wasted appearance, gaunt, more akin to the corpses he interns than his fellow Priests. It is rumored that once Vorgan performed a rite of binding and encountered difficulties. The soul of the interned, a malicious Necromancer, struggled to be bound and Vorgan was very nearly consumed by his lingering power. Though Vorgan triumphed and bound the angry spirit, he was left… changed. Rumors abound that some of the Necromancer’s power still remains within the Priest, though numerous investigations and exorcism rites have discovered no evidence of it.
The campaign currently looks like this -
Me - Undead
Stephen - Hochland Bandits
Tim - Witch Hunters
Oscar - Carnival of Chaos
We diced for who would go first and it was me and Stephen. We rolled for a scenario and got street fight. Street fight is a straight run down a road at each other. The street is lined with buildings you can enter but you can’t leave the road at all or go back the way you came.
The battle was close fought and fun. I mostly ran everything I had at the Bandits while they shot at us with crossbows. The fist shot critcaled Konrad and caused two wounds. Luckily Konrad was only knocked down. The missile fire whittled down my ghouls though and I lost three of them. Russel wandered slowly forward firing his longbow. His first shot took out an enemy hero. After that he hit twice but didn’t wound. The hunchbacked trio of Igor, Fritz and Dwergi did little with their bows. Dwergi knocked someone down and Igor was shot from a 3 storey aqueduct only to be stunned. Konrad killed 2 enemies including the Bandit leader. I was taking route test for the last three rounds of the game and luckily passed them all. With the loss of his leader Stephen failed his first test and gave me the win.
Stephen fared horribly in the post battle sequence, his leader was sold to the Pits and Killed by the Pit fighter. He also lost another hero outright. So has made a new warband learning from the mistakes of his last one. full credit to Stephen trying out a new warband and one none of us have played before so he's having to learn as he goes. I lost two of my ghouls and rolled triple 1 for exploration giving me 15gc extra. So with my gold I paid Russel's upkeep, bought a sword for Konrad and hired another ghoul.
So with a win too my name I am cautiously confident. I also painted up one of my Ghouls and will attempt to finish two more for our next game. I also starting painting Russel and did a little work on Viggo. I really need to get stuck into the Dregs as they are currently letting the side down.
We also came to a desion in terms of balancing our gaming. We have this one night a week too play and limited time due to people schedules. So we decided to alternate what we play so we will play DnD next week and continue Mordheim the week after. So my next gaming post will be about the adventures of Thokan son of Agath, a feral Gargun warrior.
My next post however will be about painting since I plan to go to Stephen on the weekend and get some painting done. I will also try to get some photos and post them here.
Matt
Friday, March 6, 2009
Thy Soul too Keep again
I have decided to play undead and finally get round to using the models I have converted and painted. Well I have painted the vampire and two dire wolves and I won’t have the dire wolves in my starting warband. And I have to find/make 2 models for the hired-sword I plan on starting with. But I have applied paint to half my ghouls, all 3 of my dregs and my necromancer is close to finished. All I need to do is repaint some zombies and I'll have my bases covered.
The hired sword I mentioned earlier is the Cursed Hillman. He is essentially a werewolf so requires two models, one for the man and one for the beast he turns into. Some of the rules around him need to be clarified but I'll do that with the rest of the guy’s next meeting. Mostly it's to do with the relationship between the two forms stat lines and how exactly the wolf works in terms of skills and movement. I'm confident we have suitable models in Steven’s huge collection and my smaller collection. However I want to trade some of mine for the two I need for the Hillman so I can convert and paint them without stuffing up Steven’s collection.
Steven and I also want to make this campaign more narrative or 'fluffy' as it is sometimes known. Basically that means stories and backgrounds for the warbands not just stats on the sheet and models on a table. I have been thinking about my warband story for a while and this is what I have so far.
My vampire is Konrad Von Strineberg, a cousin of the Von Carstein vampires. He is a vampire of Strigoi tendencies so surrounds himself with Ghouls over undead creatures and has a love of hunting. He was sent to Mordheim when the elder vampires heard about the priest of Morr their and his crazy soul machine. They seek to destroy it, because any mortal who gets control of death could take control of the undead.
Konrad's contact in Mordheim is Viggo the Necromancer. The Model I created for Viggo wears a bronze skull mask and is covered in skulls, scrolls and books. I Imagine him being a highly intellectual character and serves as Konrads chief advisor. Viggo's background, like his face is a mystery. But some say he was a college trained wizard of the empire, others that he tried to join a magic college and was turned down so learnt the dark arts to get his revenge and a third story says he seeks to use the art of necromancy to revive a lost love one.
Accompanying Viggo are his two assistants, Igor and Fritz. These two dregs and modeled with backpacks full of bones and help Viggo collect the parts he needs for his spells. They are armed with axes, daggers and short bows.
The third Dreg of the warband in Dwergi, he travels with Konrad and helps his master when he is on the hunt. Dwergi is modeled with several daggers on his person including 4 that look like they are used to skin and carve kills. He is armed like Igor and Fritz although I'm thinking of upgrading him to the bow.
Then there are four ghouls in two groups of two. They also came with Konrad. They are in two groups to double my chance of them becoming heroes and so the chances of the group being wiped out once they have some experience under their belt is reduced.
Lastly we have the Cursed Hillman. As yet he has no name, but I imagine him seeking a cure for his affliction from Viggo but is serving Konrad in the mean time. Again he adds to the whole Konrad is a hunting nut imagery. I imagine the vampire, werewolf and mad magician as the brains behind the warbands actions.
Well that’s my warband at the moment their working title is the Night Terrors. But I'm not 100% happy with that so I'll try and think up something I am happy with before the game.
Matt
Tuesday, March 3, 2009
About our lack of name.
I'll explain why I named this Blog the nameless gamers. But first a quick run down of another Monday of gaming.
We played another 4 way Mordheim game and some
We played the lost prince scenario. Where a rich merchant’s son is lost and our warbands are fighting to grab him and take him off the board edge. The vampire reached the prince first and then the 3 Ogre Youngblood’s counter charged. Too cut a long story short. I allied my Skaven with the undead and the Orcs and Ogres allied. The Youngblood’s were all killed by the Vampire while the Ogre captain shot at us with his hand mortar. My skaven failed their fear tests and I ended up feeding my warband too the Ogre captain one at a time and helping him rack up a whopping 8 kills. The undead valiantly held up the green tide while I sat around ineffectively. Eventually I voluntarily routed and the Ogres and undead did so involuntarily. Another win for the Orcs.
We decided to end the campaign there since the Orcs were so far ahead. But not before the 3 leaders of the other warbands had a battle royale. It ended abruptly with the vampire killing the other two easily. I painted my vampire, necromancer and some ghouls in anticipation of our next campaign. More on that in my next post.
Ok why did I name this blog the nameless gamers? Mostly because our only other name was "The Christ Punchers" a Simpson’s reference and a pot shot at people who say role-playing etc is the work of the devil. Although entertaining I think we need a better name but have failed to think of one. Currently I'm warming to the name "Nameless Gamers". Which although sounding cool isn't really a great name. Hopefully we will think of something good to call our gaming group.
Matt
Monday, February 23, 2009
A bit of Mordheim and Las Vegas
We also played some Mordheim. Tim mad an ogre warband and Oscar made an undead one and they had a game so they would have a game under their belt like me and Stephen. The game went ok for them I think. I was still playing Las Vegas at that stage. We then had a 4 way game with my Reikland Mercenaries, Stephens Orcs and Goblins and the others two. We played a scenario called The Merchants Square. Where the objective is to grab some crates from the centre of the board and run off with them. With out waking the black 3 headed Pegasus that guards the area. Everyone was apprehensive. Oscar had gotten wiped out the last time we played but he'd won his game with Stephen. Tim only has 4 guys in his warband and that means a single loss can take him out of the game and I was playing humans.
I'd come out of the first game ok. No one had died and 2 of my henchmen had become heroes so i had the max of 6. But everyone else was playing Close combat killers. And my shooting so far had been crap, almost as crap as my close combat. It isn't all bad for me though. Stephens warband is so strong that I have been getting a +1 underdog bonus from game 1.
I set up second and got the first turn. So I set up the 4 guys with ranged weapons in a tour on my table edge and all my close combat guys in a clump on the ground. In the first turn i just ran forward hoping to search one of the outlying buildings that is full of loot. And shot at but did nothing too the Ogres. In the others guys turns. The undead grabbed 2 of the buildings and got loot and the ogres grabbed the other two. The giant horde of Greenskins surged across the board and the squigs landed on an Ogre.
In the second turn I moved in around a building and everyone shot at the vampire that was in it. With no result. Everyone else headed for the crates of loot in the centre of the board.
Third Turn. I charged out of the building at the Necromancer and one of the dregs from the undead warband. My captain manged to fail at life and only knockdown the necromancer with his pistols and my champion managed to critical and kill the dreg with his sword. The orcs mean while were just cruising around the board. There was a lot of vicious combat in the middle over the crate between them and some ghouls and the Ogres pulled back trying to get their loot off the table.
Fourth Turn. I am counter charged by the other two dregs and the vampire and some ghouls. The Orcs and Undead are now in an alliance and so the vampire can give his full attention to my warband. My champion is cut down and my captain is knocked down. I counter charge with my swordmen to try and save the captain but and I manage to kill the 2 Dregs, just. Then my captain, my new hero swordsman and one of the normal swordsmen is cut down by the vampire.
Fifth turn. I fail my route test and exit the game.
The Pegasus showed up in turn 4 I think but I wasn't anywhere near the square so what did I care. I think the eventual winner was the orcs, again.
And so began the post battle phase, my leader got multiple injury and rolled a 5, ouch. Luckily it means i get to reroll multiple injury if i roll that again, because i did and it lets me reroll if i get the dead result, because i did 3 time. In the end he was hardened, robbed twice and had a nervous condition. He survived though and even got a level up so i bought him resilient. My Champion died, and my swordman got a hand wound reducing his WS to 3, luckily he got a WS increase with his level up which is great, but he could have been on 5 which would have been fantastic. My young bloods got skills. So one got Resilient and one got quick shot. All my henchmen survived and I even rolled high for exploration. With my 65 GC i hired a trollslayer, a new Champion and bough 2 swords one for the champion and one for my poor robbed leader.
All in all a mediocre game for me, as usual. while i get some small victories i usually get bigger set backs. Oh and even though my rating is 112 i still get an underdog bonus from Stephens warband.
Matt
P.S. hopefully I'll get some pictures up here by the beginning of next week. I just have to see if there is a camera a can borrow.
Thursday, February 19, 2009
First Post
The goal of this Blog is too record our games and what happens in them as well as the general craziness of and jokes of the group.
Hopefully there will be accounts from the other memebers of the group and pictures of our games.
Matt.