No Tim this week, we suspect he is skipping out on the weeks we don't play D&D. Which was this week. Me Stephen and Oscar limited our activities too Magic the Gathering and Cold Steel Warhammer. I lost at magic but that is too be expected, since I don't put any money into the hobby I don't have the greatest decks. I constructed a beast deck so now possess a mono green elves and mono green beasts. Elves are ok I need some more mana, same with the beasts.
We started with a 3 way cold steel match. Stephen narrated a scenario in which the dark elves come to raid a settlement and discover it is inhabited by the undead. The Lizardmen oh the area arrive on the flank and join in. How did we know there were Lizardmen in the area? There were signs on the watchtower and out house warning people of the lizard menace.
Anyway both Stephen and I tried different lists to what we usually use. I tried a list heavy in skeletons with a smaller unit of ghouls and no upgrades for my vampire. Oscar managed to roll a 6 on his spell selection and got it off first try and placed in 3 inches from my start point. So for the next 6 turns that spell built up power. Meanwhile I shambled at Stephen trying to commit my whole force a him and then use my magic to stay strong when I wheeled to face Oscar. However my army proved slow to escape the building menace and I made the mistake of having my vampire charge out of his unit and try and kill one of Stephens. He lost a wound and killed 2 elves. Then Oscars spell went off like an Atomic bomb. It killed my vampire, a few elves and a lot of lizards. That spelt the end for me and I forfeit the game. The death of my general causes my units to crumble to nothing. I couldn't see myself winning the game in a turn or two so quit. In the end Oscar won the match.
Oscar had to go catch the bus so Stephen and I had a another match. This time I went with my original list. Big block of skeletons and ghouls with the corpse cart in tow and my vampire tricked out with the Flayed Hauberk for a 2+ armour save. We played a capture Scenario where we fought over a stature in some ruins. I was once again starting out in the little village and Stephen was coming to do some raiding. He went the a spell casting leader this time and a unit of cold one knights.
I got a charge on his corsairs with my ghouls early on. Killed a few, broke them with fear and chased them down, destroying them. I then used raise dead to create some zombies as a 'speed bump' for the cold ones and sent the corpse cart to back them up. in the middle the skeletons with the vampire and sorceress with some corsairs battled over the ruins and the objective. A mix of bad rolls form the corsairs and incredible armour saves from the skeletons meant I survived the first round with ease, but couldn’t effectively strike back. Second round and the skeletons spears and the vampire tore through the dark elves and like with the ghouls the fear caused them to run and were run down and killed.
I magically boosted the zombies up to around 15 strong. Then the Cold One Knights destroyed them in one go. They then pursued into the corpse cart. Whose Regeneration and 2D6 attacks proved entertaining for the two rounds of combat it survived. In the end I won since the cold ones pursued out of the way and the game ended with my vampire and skeletons closest to the objective so the record is two wins and one loss. Apparently the capture scenario works well with my army.
Next post I will try and get a photo of my army and write up an army list. Hopefully I will also have at least one more game under my belt by then.
Matt
Tuesday, August 4, 2009
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