Thursday, April 30, 2009

Image dump go!

SBOD: Alloha peoples, sorry i haven't updated much. To be honest it's really just been cause i'm a slack bastard, but what can you do?
i managed to get a camera and even work out how to use the damned thing, which was pretty good as all the options were in japo. i took a few decent (i think so) pics of us but not many good ones of actual models so will have to work on my skillz. =(


Nothing really to add on the gaming side other than everyone's getting ready to leave the city of the damned and take charge of small border patrol forces.




<--- This is me, sexy mofo that i am.
We play in my flat, the messy background in the photos.

I'll be running a Druchii corsair force in coldsteel












<--- This is Matt, the organizer of this blog and general of the mighty undead













<--- This is Oscy, the brains of the outfit and fellow L5R and magic player.
He'll be skulking in with the slippery lizzies.











<--- This is Tim, the butt of the majority of our 'your mum' jokes.
He'll be poncying about with the 'high' elves.











Well that's all for now, i hope to be comencing painting over the next week or two so will update again soon.
Goodnight and good luck

Wednesday, April 29, 2009

Hail to the King Baby!

We rocked some more D&D this Monday. I continued playing Ash, the main man, the chosen one, he who would fall from the sky and free us from the terrors of the deadites, the chainsaw armed, the big cheese, well you get the picture. I really enjoy playing the character. We wandered through this tomb temple place we found ourselves in. We encountered deadly mold, gas traps and an earth element, after riding an elevator, that’s right an elevator. All survived without our rogue since Rory couldn't make it.

We got some loot and I took a piss and got 10 bonus xp. We then found a trap and Tim got caught in it. He also got gassed and lost a bunch of his strength. We then broke the floor and a swarm of beetles and a thing that was a giant eyeball with 6 legs crawled out of the hole and proceeded to rape us. They killed Stephen and incapacitated Tim. Me rapidly losing my hit points chain sawed the eyeball and then managed to hack once but couldn't finish off the beetles. So I poured half my supply of precious petrol onto it and set it alight. Killing the foul swarm but was unable to get to Stephen in time. We had him reincarnated and he came back as a human. So I look forward too seeing how this will change the dynamic of the team.

In other news I got the Vampire Counts army book for Warhammer so might make a force of the undead for Cold Steel/Border Patrol.

Matt

Friday, April 24, 2009

Today you are a man

Happy birthday Stephen!

Tuesday, April 21, 2009

Thy soul too keep part 3 and other stuff

Ok I have been a bit slack lately with this blog so I will give an account of the past 2 and half weeks of gaming.

First, Murray and Elwin came round to Stephen's on Thursday so we played some Mordheim. I played Undead since I had the minis and want to master that warband, Stephen played Druchii since he had the minis and has been working on his army, Murray played Beastmen because well that’s how Murray rolls, furry and close combat capable and Elwin played Witch Hunters because he like some of the minis we had and wanted to see how humans would fair.

We started with the lost prince scenario Murray me and Stephen legged it towards the prince while Elwin hung back and sniped at us. Me and Stephen got distracted trying to murder each other and Murray stole the prince out from under us. Elwin made a late game attack for the prince but Murray prevailed. I succeeded in my murdering, my vampire killed something like 5 elves but was taken out by Stephens leader.

Post game went ok for me from what I remember, my vamp got 3 wounds just like Konrad. Next game was a straight fight I think. Me and Stephen got distracted with our grudge again. Vampy killed more elves but again didn't survive. Post game I had some sort of set back but my vamp survived. Then we went to Mac Donald’s and had a hilarious adventure with the drive through and managed to get the operate pissed at us. the last game Elwin sat out since he was tired so me, Stephen and Murray battled like rabid baboons. It didn't go great for me from what I can recall. Post game my vamp died and my necromancer was out for the next game. if we were going to continue I would have been fucked.

So in conclusion it was great to catch up with Murray and Elwin who got me into both Mordheim and D&D, late night Mac Donald’s drive through can be more complex and hilarious than you think and the undead warband can get taken out in one game.

The next Thursday there was a surprise game of D&D. I thought I was going to Stephens to paint and kill virtual terrorists as I usually do. Imagine my surprise to find Rory there and then to learn Tim and Oscar will be back shortly to start Oscars new D&D campaign. Tragically I had decided not to bring my backpack along. Since I though I wouldn’t need all my dice and D&D books and stuff. Oscars campaign allows us too make whatever character we want from any setting to time so long as we can represent it in D&D 3.5. I had a character who was a frost giant monster class and a barbarian. He was a pretty hardcore combat character. However he was in my bag so I had to make a new character from scratch. I decided I would make Ash from the Evil Dead series, complete with Chainsaw and shotgun. Stephen is some weird super caster large sized half snake guy from the Japanese setting and for some reason is an 8 year old kid, Tim is a flintlock wielding seafarer of some kind and Rory is a creature from one of the odd world games.

The adventure was pretty interesting there were plenty of laughs since we had such a crazy mix of characters. The getting the rival adventurers drunk scheme was a highlight as was my character seducing their female rogue. We ended up in a dungeon trying to unlock a puzzle. Me and Stephen are fairly sure we have gotten this far once before but can’t remember the solution. I'm actually really enjoying playing Ash, I just need a bit of loot so I can increase my armour save and tank up a bit more.

Looks like it is going to be a really entertaining campaign and I look forward to where our characters will go and how they will end up.

Lastly another Monday of Mordheim Madness has gone by. First up I played Stephen in the break through scenario where I had to try and run two of my guys off the board while Stephen tried to block me. Konrad and the Dire Wolf almost managed to sneak off but the wolf got sniped by Stephen new leader. So Konrad went after Stephens warriors while my ghouls tried for the table edge. Konrad preformed like a god of war smiting all who came at him. He lost his wounds but only ever was knocked down as a result, much to Stephen's dismay. The ghoul seceded in their mission and I won the game. Post game Igor sadly didn’t make it but the ghouls and for once the Dire Wolf survived.. And Konrad got a level up and so did most of my heroes. Konrad got extra toughness so now he is Toughness 5 3 wounds. Viggo got extra imitative, which kind of sucks. One ghoul got a skill so I took jump up, to go with resilient. The other one got an extra wound, no now I have two multi wound toughness five heroes. I explored and found a decent amount of wyrdstone too sell and a straggler I turned into the third zombie, for free. I bought Konrad Heavy armour and saved the rest.

Next game I faced Oscar and his carnival. In the same scenario only Oscar was trying to breakthrough and I was defending. The game went somewhat in Oscars favor. Although highlights included my Dire wolf taking out his toughness five brute in one fell charge and the most pathetic combat ever between a zombie and a nurgling. Oscar forced me too start routing by taking out my ghouls he managed to infect Craven (the toughness 5 ghoul hero) and one of my henchman ghouls with Nurgles Rot during the course of the battle. Post game I got rid of the infected ghoul henchman but will take my chances with the hero since he fails the check on a 6 only, which passes it to someone else. But since I mostly have undead members now it shouldn't be too bad. The ghoul henchmen got a level up and got extra strength. I explored and used all the gold I had plus all I found to hire a second ghoul to replace the infected one.

So all in all I'm slowly forging my way forward. Stephen and Tim made new warbands and fought it out. But the narrative aspect of the campaign and the whole priests of Morr and the soul engine stuff has fallen to the wayside a bit and it is just like any other Mordheim game. Probably since we never seem to roll the special scenarios so we are barely reminded of the game and we keep forgetting our priests. Looking forward too next week and D&D though and Stephen Finally made the elite rank in Rainbow 6.

Matt.

Wednesday, April 8, 2009

Jackrolling and other such past times...

SBOD: Well quite a lot has happened in the past few weeks, i have started to collect a Druchii army with as much speed as my finances allow. So far i have accumulated around1,200 points consisting of - 30 corsairs, 4 leadbelcher mercenairies, 5 cold one knights, 1ea of master, assassin and sorceress, a few shades and witch elves and i think that's all i have so far. On monday when i go in i'll get some more shades and WE.

Matt managed to find his white dwarf magazine with the coldsteel rules in it so we shall be hopefully playing small scale games of WFB in no time. I'll be running my new druchii, Oscy'll be trying out some lizard(wo)men, Tim'll be fapping off with his pansy high elves and Matt'll be rocking out with some poncy frenchmen on horses.

We finally managed to get some more Mordhiem (toot, toot!) rolling which seemed to go terribly against me. I'm not sure if there is something i'm missing when it comes to the hocland bandits but they seem to be one of the weakest lists out there and it has been costly me rather greatly in the few games we played. One thing that has become painfully annoying is the fact that bandits cannot win a fight when it comes to CQC, even if outnumbering a lowly wizard FOUR TO ONE, yes that's right, the magister took both of my guys in the combat as well as the two zombies i had decided to help out.

Later in the evening Oscy and i tried out our L5R decks again, with Oscy stealing victory from my grasp through his stupid honour deck. I've decided that playing either scorpion (stopping him through dishonour) or crane (beating him at his own game) could be quite fun so will be keeping an eye out when i'm next in town.

Thursday night Matt, Elwin and Muzza will be coming over to play some more Mordhiem (toot, toot!) which will be good because a) more games and b) i haven't seen Elwin since some time either last year or the year before..
Hopefully i rape up cause i'm gonna be trying out the Ogre Maneaters list which Tim has failed with three or so times already. I plan to prove that they work.

In other news Oscy and i'll be trying to go to FNM if it's on this friday, not sure as it'll be good friday so i'll have to find out before we head in. Not even sure if there'll be transport going.

On Vegas II i'm only 2 ranks away from Elite now which is very good cause i've been trying to achievment hound that game for ages now. Matt's still slighty behind me.

Well, i think that's all for now but i'll hopefully update after the game on thursday.

SBOD

Jackrolling and other such past times...

SBOD: Well quite a lot has happened in the past few weeks, i have started to collect a Druchii army with as much speed as my finances allow. So far i have accumulated around1,200 points consisting of - 30 corsairs, 4 leadbelcher mercenairies, 5 cold one knights, 1ea of master, assassin and sorceress, a few shades and witch elves and i think that's all i have so far. On monday when i go in i'll get some more shades and WE.

Matt managed to find his white dwarf magazine with the coldsteel rules in it so we shall be hopefully playing small scale games of WFB in no time. I'll be running my new druchii, Oscy'll be trying out some lizard(wo)men, Tim'll be fapping off with his pansy high elves and Matt'll be rocking out with some poncy frenchmen on horses.

We finally managed to get some more Mordhiem (toot, toot!) rolling which seemed to go terribly against me. I'm not sure if there is something i'm missing when it comes to the hocland bandits but they seem to be one of the weakest lists out there and it has been costly me rather greatly in the few games we played. One thing that has become painfully annoying is the fact that bandits cannot win a fight when it comes to CQC, even if outnumbering a lowly wizard FOUR TO ONE, yes that's right, the magister took both of my guys in the combat as well as the two zombies i had decided to help out.

Later in the evening Oscy and i tried out our L5R decks again, with Oscy stealing victory from my grasp through his stupid honour deck. I've decided that playing either scorpion (stopping him through dishonour) or crane (beating him at his own game) could be quite fun so will be keeping an eye out when i'm next in town.

Monday, April 6, 2009

Thy Soul too Keep part 2

We played Mordheim last night. I took my undead out into the city of the damned to continue their quest to stop the soul engine.

First off I faced Tim's witch hunters. We rolled for a scenario and got The Gaol. Basically the Gaol is set up with a jail building at one end and both wardands setting up on the adjacent sides of the board, for an added twist there is the Gaoler inside the building he is a big nasty mutant bastard and he has 3 low stat goons.

The game was one of interesting moments. The Gaoler went straight for Tim's warband and his leader managed to kill the monster in the first round of combat with it. Only too be shot in the head and killed by Russell. Sadly that was where Russell’s luck ran out and he was set upon by 4 Witchunter heroes, even Viggo managing to take out one of them with his spell couldn’t save him. In the post battle phase he died. The rest of the battle consisted of Konrad using his bow to snipe the crap out of Tim's warband and I eventually forced him too route. I also rolled a ghoul into a hero and my two groups of ghouls rolled and extra attack. So my warband now had 4 attack 3 ghouls and a ghoul hero.

Game two set me up against Oscar's Carnival of Chaos. We rolled Defend the Find. That is where one warband occupies a building and the other warband trying to get more warriors into the building than the defender. I was the defender Oscar the attacker. I set up everyone except the ghouls and Konrad in the building. Oscar came at me as a huge horde. I shot at him with arrows while the ghouls and Konrad maneuvered around on the opposite side of the building. Eventually I charged his leader with Konrad and the plague cart with the ghouls. I beat up the cart and crashed it into a building. However this isolated Konrad from the rest of the warband. He fought hard but eventually fell too the overwhelming numbers. My ghouls cut there way through whatever Oscar threw at them and two caught Nurgle’s rot. Eventually I routed. And in the post battle phase one ghoul died and I dismissed the one that caught the Rot. Konrad lost a point of WS. Lastly I recruited a Dire Wolf too add a bit of speed to the warband.

We lastly played a 4 way multiplayer game. The scenario we chose was night of the dead. There is a massive pile of wyrdstone in the middle of the board and whenever you grab a piece of wyrdstone a small group of zombies appear. There is also a heavy fog hanging over the battlefield which limits movement and shooting to 4 inches you can try and run but you risk falling, getting lost or even dying. Plus too make things even harder you have one random hero and one random henchman group. I got Konrad and my new Dire wolf. The game took a long, long time. The movement restriction slowed everything too a crawl. Konrad killed 5 zombies before succumbing too them and the dire wolf followed. Then I got the ghouls and Dwergi, who crawled forward got a shard and crawled back. Next I got Fritz but with time running out I decided to send in the ghouls who were a lot closer to the pile. One fudged every attempt but the other apparently has Sonar. And got a shard off the board, just before the finish.

Another ghoul got promoted to a hero so I dismissed Fritz too make room. I then bought another ghoul too boost the group and a pair of zombies after I was impressed with their performance in the last game.

Over all not too bad. I took a few set backs but over all I think I am in a strong position.

Matt